![]() ![]() Just TRY not to laugh when Lurker sightings are met with " AH! It's a BABY!!".Some of his above mentioned deaths are a result of him panicking and launching a detonator mine point blank at enemies, blowing poor Isaac to pieces in the process. Mark takes a shine to the new Detonator weapon early on, which launches tripwire mines and can be used as a makeshift though SLIGHTLY less than effective grenade launcher against necromorphs.Remember that when he's raging about repeated deaths later on in the series. Early on, he mocks the game's seemingly easy gameplay by referring back to this description with derision. For starters, he laments not being able to play on Hardcore (which other players more familiar with it can tell you that it is insanely difficult and allows a maximum of 3 saves for the entire game), so he instead chooses to play on Zealot which the game describes as "Enemies will brutalize you".His Dead Space 2 playthrough is just as full of hilarity. ![]() He jokingly decides to max out his Air gauge (read: an upgrade that is never necessary to upgrade once, outside of simple convenience's sake) as he's "sure they'll throw another vacuum" at him. By the time he's in the final episode and right before the Hive Mind, he's maxed out the Pulse Rifle, Isaac's HP, the Stasis Module, and the Kinesis Module, leaving him with few options outside of the Plasma Cutter and Contact Beam, which he sees little reason to upgrade since they're very situational for him.
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